EGI 3.2 is an advanced Frame animation engine for games and multi-media applications. EGI uses an enhanced FLIC file format. The engine can be used with any program/environment that can call a DLL. EGI provides transparent animations (move an animation over the desktop), embedded (synchronized) sound, segmented animations, high compression, real time scaling, integration with graphic/sprite libraries, support for HiColor animations and run-time scri`pting. Full source code is available.